I’m a .NET developer and want to write an IOS & Android app in C#. I’ve had a read around Xamarin for Visual Studio which looks interesting if not a tad expensive!
- Now, when I try to Connect to the Mac to run my app on an iOS device, I get this message: Xamarin.iOS versions mismatch The xamarin.ios SDK version installed on Mac is not compatible with this version of Visual Studio. Would you like us to install Xamarin.iOS '11.12' for you? This will overwrite any existing Xamarin.iOS installation on your Mac.
- Yes, you must have a Mac to do Xamarin.iOS development. The Mac is required for building as well as running the iOS simulator. You can either use it as a build server, and actually do your development in Visual Studio (either in a standalone PC, or on a VM running on your Mac), or you can do your development directly on the Mac using Xamarin.
It couldn't be easier to get started with Azure DevOps (VSTS) for Xamarin.iOS. In fact there is a pre-built template with everything setup that you need. Hosted macOS Agent. Once the build is setup it is easy to use the hosted macOS agent. Under Process tap on the Agent and hosted macOS will show up! Build with MSBuild (VS for Mac).
Do you need a Mac to debug your code? Do you just need a networked Mac to actually deploy the app to the Store?
Is the best option just to buy a Mac and run Windows with VS in a VM or can I just use my windows machine, write & debug the code in Windows then just hook up to a networked Mac for final deployment?
Answers:
Yes, you must have a Mac to do Xamarin.iOS development. The Mac is required for building as well as running the iOS simulator. You can either use it as a build server, and actually do your development in Visual Studio (either in a standalone PC, or on a VM running on your Mac), or you can do your development directly on the Mac using Xamarin Studio as your IDE.
Xamarin Mac Agent
Answers:
You can use Xamarin Studio instead of Visual Studio and build iOS application by C#.
First install VMware Workstation and then download OS X image and run it by VMware.
First install VMware Workstation and then download OS X image and run it by VMware.
Then Install tools on it and enjoy.
Tools :
EDIT : The following links are out dated, You must install Mac OS 10.10 in order to be able to install XCode 6.
iOS Tools that you need:
Build Xamarin Ios Without Mac
1) Mac OS X image for Windows
Note: Max OS X Installation Help:
http://www.sysprobs.com/easily-run-mac-os-x-10-8-mountain-lion-retail-on-pc-with-vmware-image
Note: Max OS X Installation Help:
http://www.sysprobs.com/easily-run-mac-os-x-10-8-mountain-lion-retail-on-pc-with-vmware-image
2) Mono:
http://download.xamarin.com/MonoFrameworkMDK/Macx86/MonoFramework-MDK-3.2.4.macos10.xamarin.x86.pkg
http://download.xamarin.com/MonoFrameworkMDK/Macx86/MonoFramework-MDK-3.2.4.macos10.xamarin.x86.pkg
3) Xamarin Studio:
http://download.xamarin.com/studio/Mac/XamarinStudio-4.2.1-1.dmg
http://download.xamarin.com/studio/Mac/XamarinStudio-4.2.1-1.dmg
4) MonoTouch:
http://download.xamarin.com/MonoTouch/Mac/monotouch-7.0.4.209.pkg
http://download.xamarin.com/MonoTouch/Mac/monotouch-7.0.4.209.pkg
5) Xcode
Answers:
From May 2017, you can develop app without MAC.
Xamarin Ios Development
Microsoft Xamarin introduce a Live Player. With Live Player, iOS apps can be deployed directly onto an iPhone or other iDevice from a PC running Visual Studio, where the code can then be tested and debugged.
See this video: https://www.youtube.com/watch?v=awgZDL1a3YI
this is Live Player Get start section: Live Player
Note: The final build and submission to the App Store will still require a Mac
Answers:
An option is to use a remote service to do this.
For example:
http://www.macincloud.com
For example:
http://www.macincloud.com
Answers:
Anybody know that a Virtual-Machine is the solution! but when you want to have an OSX on windows it’s not really easy as you just talked about it.
it’s very important to find best OS ROM.
it’s very important to find best OS ROM.
check it out here.
and you have to know that limitation is Apple’s doing, not Xamarin’s.
and you have to know that limitation is Apple’s doing, not Xamarin’s.
Tags: ios, xamarin
Xamarin provides several different paths for learning to build native mobile apps for iOS, Android, and Windows in C#. From on-demand video training to deep-dive eBooks, we have you covered to help make learning mobile development easy.
![Xamarin mac agent Xamarin mac agent](/uploads/1/2/6/4/126453797/326965704.png)
Documentation
The Xamarin Developer Center is packed full of resources to help you get started with mobile development, including documentation on configuring your development environment, iOS, Android, Xamarin.Forms, and more. There is also lots of code available for you to dig into, including recipes, samples, and prebuilt applications.
Video training
Xamarin University provides live, interactive mobile development training lead by Xamarin experts. Visual Studio Dev Essentials program offers five introductory mobile development classes on demand from Xamarin University, completely for free. Free nba jam download tablet. Hands-on learners may also enjoy our self-guided learning. Developers interested in cross-platform mobile development with Xamarin.Forms may also be interested in our free Introduction to Xamarin.Forms video course available from edX.
Building Xamarin from source
You can compile your own Xamarin SDK libraries and tools by following the instructions in the readme for any individual project.
Instructions for building individual open source Xamarin Component and Plugin projects can typically be found in the project’s README file.